Thursday, May 24, 2007

*Disclaimer*
Please, do not taking the following too seriously. They are just words; rambling from my own head. They are not aimed to offend or enstrange.

Song of the moment: "Icky Thumb" by the White Stripes

Overheard an interesting bit of conversation today at Montgomery.

It was in reference to going out to bars and drinking.

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Guy: So, did you get the beers? Yea? Ok, cool. We'll head back after this. You comin'?
Girl: Yea. I'll go. But I don't drink, so...
Guy: Whatever. [pause] Dude, remember those [chicks] we met last weekend? They were funny as hell.
Guy 2: Yea man. They wouldn't stop laughing. It was hilarious.
Girl (interjecting): People you meet drunk aren't really friends. You can't make friends drinking.

awkward silence ensues for just a moment

conversation picks back up as normal. Guys leave to drink. Girl follows shortly after.

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So, in a round about fashion, that was the conversation, and brings me to the point of this blog: How can someone judge something if they haven't done it themselves? My personal philsophy (via ms. fiona apple) - "Make a mistake." You will not learn more about yourself then in the midst of a well made mistake (or perhaps in the throughs of deepening depression enduced by the violent end of a relationship.) It's when you're staring disaster in the face that you look at what you have and what you've become, and then, and really only then in my opinion, are you allowed to judge yourself. You've earned the credibility; the ability to say, "Trust me. I know. I've been there..."

Now, it's a dangerous game to play, and I'd advise anyone out there reading this to save your mistakes for your late teens and early 20's. Don't think you're gonna make a mistake and then turn back around and be all set. It's like burning yourself with a hot nail to see what it feels like. Yea, you learn what it feels like to be burned with a nail, but the scar you get from it is gonna be there forever. Or maybe you don't burn yourself that bad, and aviod a scar. Either way, how you choose to view your experience is up to you. You're the only one in charge of your actions. Take responsibility for your mistakes.

So, to end, I'd like to state that I've made some great friends via alcohal. You don't want to choose to create friendships based solely on alcohal (that would be a BAD idea), but you shouldn't knock it just cause it's "not your thing". I'm not stating that you'll never fully experience a night of fun with people you've never met all via alcohal, cause that's just my opinion, and cause it's your choice live sober and it's a valid choice too - completely and totally. Just try to understand others - that's all I'm sayin.


Ok, now to the art:




Just about done with the animatic. Supposed to have some character design done by 11. Here's to another 5 hour push.

Wednesday, May 23, 2007

productivity was set to 0 today...

I didn't get enough done today. You know how some people will give you a sigh, and look at you with a dejected frown, and go, "yea. ya know, I just didn't get much done today as I'd hoped. I really had big plans for today..." Well, I'm above and beyond that. I'm in serious crunch time, and instead of getting down to buisness like I should, I waste my time with irrelevant kiddy stuff. The worst part is - I know that I'm slacking. Man, I need a nanny to watch over me during times like these to just grab me by the ear and go, "Back to work young man!"




That's not to say I didn't get anything done:




The timing of the animatic is nearing completion, but I still need a solid, concrete ending. Think I'm close though.

Here's to a better tomorrow.

Tuesday, May 22, 2007

Music drives the world...


The next 2 weeks are gonna be a whirlwind. Several doubts linger in the back of my mind that I won't be able to get everything done I wanted to, but I never call it quits till I'm staring doom in the face.

Finshed writting a short screenplay today. A nice little bit of writting overall. Here's the opening bit:

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EXT. FOREST CLEARING - DAY

A massive, AGED TREE sits isolated in the center of a clearing. Several strands of light shine through the canopy of trees. Small, brilliant lights float carelessly near the massive roots.

The lights stop moving, and the sound of wood constricting and straining is heard. The floating lights fade from view.

A BLIND MAN wanders into the clearing. He holds the appearance of a man who has spent a life tortured and taken advantage of. Scars and impurities litter his bare skin and clothing. A worn bandanna is wrapped over his eyes. His attention is fixed on nothing in particular. He carefully picks his steps into the clearing towards the tree.
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Getting used to new programs and sorting all that out, but those are just tools. The art of storytelling is fundamental in itself. If there's anything I've really learned in the last few months, it's that storytelling isn't taught. You can tell a story, or you can't. Whether or not you actually tell it well is a completely different matter all together.

Also managed a few bits of character design today as well for my upcoming short film. Wanted to finish up thumbnailing for the animatic, but I need an expert opinion on my ending before I leap into that mess.


Nothing definate yet, but I like the design of the eyes on the face. Definately feeling like I'm gonna incoorporate that into the design, whatever it ends up being. Don't want to give too much of the story away, but the main character needs to have a certain feel to him. Gonna be tricky squeezing this process into the next few weeks.

Either way, until next time.